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Warcraft iii patches
Warcraft iii patches







warcraft iii patches
  1. #WARCRAFT III PATCHES UPDATE#
  2. #WARCRAFT III PATCHES PATCH#
  3. #WARCRAFT III PATCHES UPGRADE#

Moreover, there are certain features missing from Reforged, such as the competitive ladder, classic animated backgrounds and replay saving option. The campaign's missions were visually updated to reflect World of Warcraft, however, the map of Azeroth and heroes' appearances were still kept closer to the original WarCraft III concepts than to those appearing in WoW. Users can unlock profile icons based on per-race ratings. Similar to StarCraft: Remastered, it uses the textures of the original release. There is a Classic Graphics setting available without purchase for those owning a classic license. Players from the original client are able to access and play with Reforged players by being given access to the new client (after they have purchased the product). Reforged retains the gameplay of the original, but its development has spurred on further balance changes to the game's multiplayer.

#WARCRAFT III PATCHES UPDATE#

Please help update this article to reflect recent events or newly available information. (12) Ice Crown - Fixed the creep levels so that all camps are equal.This section needs to be updated. Moved Razormane creeps off the main paths. (10) Dustwallow Keys - Fixed the choke point in the bottom left. All Goblin Merchant creep camps are now farther off the main path. (8) The Crucible - All start locations should now be very similar, close to trees with enough room to build. (6) Moonglade - Reduced all creep camps approximately 2 levels. Added Ogre Magi to the corner Ogre creep camps. (4) Lost Temple - Added more shallow water to the islands.

#WARCRAFT III PATCHES PATCH#

Many minor changes were made to many maps due to the balance changes made in patch 1.03 and patch 1.04. Night Elves: Ancient Protector splash damage reduced.Ĭreeps: Murloc Mutant damage increased to 1d5+24 from 1d2+12. Night Elves: Ancient Protector damage type changed to pierce from siege. Night Elves: Ancient Protector ranged attack damage reduced to 1d10+44 from 1d13+51. Night Elves: Ancient Protector minimum range reduced to 0 from 200. Night Elves: Ancient Protector armor decreased to 1 from 2. Night Elves: Ancient Protector hit points increased to 600 from 550. Night Elves: Ancient Protector cost reduced to 160/80 from 240/100. Night Elves: Ballista Impaling Bolt no longer functions with "Attack Ground." Night Elves: Druid of the Talon (in Night Elf form) acquisition range increased to 700 from 600, improving the frequency with which Faerie Fire is auto-cast. Night Elves: Starfall cooldown increased to 180 from 120. Night Elves: Cyclone duration reduced to 10/5.5 from 30/6 (normal unit/Hero units). Night Elves: Metamorphosis cooldown increased to 180 from 120. Night Elves: Huntress damage reduced to 1d3+14 from 1d3+15. Night Elves: Mana Burn cooldown reduced to 7 from 9. Night Elves: Mana Burn drain amount reduced to 50/100/150 from 100/200/300. Night Elves: Mana Burn mana cost reduced to 50 from 75. Night Elves: Thorns no longer interacts with Critical Strike. However, the Blademaster's base attack associated with a Critical Strike still interacts with Thorns appropriately.

warcraft iii patches

Orcs: Critical Strike no longer receives damage from Thorns Aura. Orcs: Wards are no longer hit by Huntress Moon Glaive bounce. Undead: Possession now takes 1 second to cast, up from 0. Undead: Player-controlled Ghouls no longer turn off pathing against units when they are instructed to harvest lumber. Undead: Animate Dead mana cost reduced to 250 from 300. Undead: Web duration decreased on Hero units units to 7 from 20. Undead: Sleep duration decreased on Hero units to 5/10/15 from 10/20/30. Undead: Anti-magic Shell mana cost reduced to 50 from 75. A summoned unit under a shell does not take damage from the dispel, but will lose the shell. Undead: Anti-magic Shell is once again dispellable. Undead: Banshee acquisition range increased to 700 from 500, improving the frequency with which Curse is auto-cast. Humans: Sorceress acquisition range increased to 700 from 600, improving the frequency with which Slow is auto-cast. Humans: Resurrection mana cost reduced to 200 from 250. Humans: Avatar cooldown increased to 180 from 120. Humans: Divine Shield cooldown changed to 35/50/65 from 60/60/60. Humans: Divine Shield duration increased to 15/30/45 from 10/20/30.

#WARCRAFT III PATCHES UPGRADE#

Changes are listed below.įixed an issue related to full shared unit control and allied play that could cause one or more players to lose the ability to train or upgrade their own units.įixed an issue that caused the experience point bars in profiles to improperly reflect recently gained or lost points.įixed a graphic issue related to the ladder profile and the scroll bar. This patch updates the English language version of Warcraft 3 to version 1.04a.









Warcraft iii patches